SKU: 20704123989

Secrid Slimwallet Dash Navy - SDa-Navy

Sale price$56.88 Regular price$63.20
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Ships within 48 hours · Estimated delivery Jul 18 - Jul 23

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Description

Secrid Slimwallet Dash Navy - SDa-NavySecrid Slimwallet Dash Navy SDa Navy Das Slimwallet ist eine moderne Variante der traditionellen Brieftasche. Mit seinem schlanken Profil passt es perfekt in jede Tasche. Das grosszgig geschnittene Leder bietet Platz fr mindestens sechs zustzliche Karten, Banknoten und Visitenkarten. Platz fr 6 Visitenkarten Kreditkarten, Banknoten, 6 zustzliche Karten Massives Aluminium, europisches Leder Grsse: 68 x 102 x 16 mm Gewicht: 72 Gramm In verschiedenen

Secrid Slimwallet Dash Navy - SDa-Navy

Das Slimwallet ist eine moderne Variante der traditionellen Brieftasche. Mit seinem schlanken Profil passt es perfekt in jede Tasche.

Das grosszügig geschnittene Leder bietet Platz für mindestens sechs zusätzliche Karten, Banknoten und Visitenkarten.

Platz für 6 Visitenkarten/KreditkartenBanknoten, 6 zusätzliche Karten

Massives Aluminium, europäisches Leder

Grösse: 68 x 102 x 16 mm

Gewicht: 72 Gramm

In verschiedenen Farben erhältlich.

Wird mit Originalverpackung geliefert.

Die Brieftasche neu erfunden

Durch sein schlankes Profil passt das Slimwallet perfekt in jede Tasche. Das offene Leder ist extra breit geschnitten, um Karten, Banknoten und Quittungen aufzunehmen.

Mit dem Cardprotector können Sie Karten mit einer einfachen Bewegung herausschieben, während das Aluminium Ihre Karten vor Biegen, Brechen und unerwünschter drahtloser Kommunikation schützt.

Bietet Platz für

4 Karten mit oder 6 Karten ohne Prägung

6 zusätzliche Karten

Banknoten

Visitenkarten

Belege

Care & Repair

Das Leder, das wir für unsere Brieftaschen verwenden, bedarf keiner regelmässigen Pflege.

Sollte Ihre Brieftasche schmutzig oder nass werden, gibt es mehrere Dinge, die Sie tun können, um die Textur und das Aussehen des Leders zu schützen. Je nach Lederart gibt es zwei Möglichkeiten.

Wasserabsorbierende Lederarten

Da diese Lederarten dazu neigen, Wasser zu absorbieren, raten wir davon ab, sie zu säubern. Das verwendete Wasser oder die dabei entstehende Feuchtigkeit würden vom Leder absorbiert und könnten dessen Farbe weiter verändern.

Sollten Sie in typisch holländisches Wetter geraten und ihre Brieftasche dabei nass werden, benutzen Sie am besten ein weiches Tuch, um sie sorgfältig trocken zu tupfen.

 
Lieferzeit: 2-5 Werktage

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SKU: 20704123989

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4.3 ★★★★★
Based on 12 reviews
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A
Verified Purchase
Aurélien
Alexandria, US
★★★★★ 5
Great Book for Project-Based Learning
Format: Paperback
As a Unity Instructor I can say the book is really amazing I was expecting that I'd face a basic book, but instead, the book is very complete, even having AR and VR chapters totally adapted to the new version of Unity, which makes it one of the best books to master Unity (if not the best).
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 19, 2022
B
Bradley Wardell
Natrona Heights, US
★★★★★ 5
Thorough and approachable
Format: Paperback
Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience. What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers. If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
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Reviewed in the United States on February 20, 2023
M
Verified Purchase
Mike Athey
Natrona Heights, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
Dallas, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
C
Verified Purchase
ChargingBull
Carnegie, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 6, 2025

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