SKU: 30707624625

Loli Twins White Chocolate Doppel-Hängehöhle

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Description

Loli Twins White Chocolate Doppel-HängehöhleDie Loli Twins Hngehhle verbindet Spa, Komfort und Nachhaltigkeit und wird damit garantiert zum neuen Lieblingsplatz deiner Kinder. Egal ob Abenteuer oder Ruhe, sie bietet genau den richtigen Raum, um die Fantasie deiner Kleinen anzuregen und ihnen einen gemtlichen Rckzugsort zu schenken. In zartem Wei gehalten, bietet diese gemtliche Hhle grozgigen Platz fr zwei Kinder und ist der perfekte Ort fr gemeinsames Spielen und Entspannen. Ideal fr Kinder im

Die Loli Twins Hängehöhle verbindet Spaß, Komfort und Nachhaltigkeit – und wird damit garantiert zum neuen Lieblingsplatz deiner Kinder. Egal ob Abenteuer oder Ruhe, sie bietet genau den richtigen Raum, um die Fantasie deiner Kleinen anzuregen und ihnen einen gemütlichen Rückzugsort zu schenken. In zartem Weiß gehalten, bietet diese gemütliche Höhle großzügigen Platz für zwei Kinder und ist der perfekte Ort für gemeinsames Spielen und Entspannen. Ideal für Kinder im Alter von 3 bis 10 Jahren – für doppelte Freude und unvergessliche Momente voller Abenteuer!

Warum die Loli Twins White Chocolate Hängehöhle begeistert:

  • Natürliche Materialien für ein gesundes Umfeld: Die Hängehöhle besteht aus 100% reiner Baumwolle. Das macht sie besonders hautfreundlich und angenehm weich – perfekt für ausgiebige Spiel- und Kuschelstunden.

  • Doppelt so viel Platz: Die großzügige Größe der Höhle bietet Raum für zwei Kinder, die gemeinsam entspannen, lesen oder fantasievolle Abenteuer erleben möchten.

  • Herausnehmbares Kissen für extra Komfort: Das weiche Kissen sorgt für Gemütlichkeit und ist leicht herausnehmbar, damit du es unkompliziert reinigen kannst.

  • Sicherheit steht an erster Stelle: Der mitgelieferte Edelstahl-Drehwirbel verhindert das Überdrehen und gewährleistet eine optimale Gewichtsverteilung für Stabilität und Langlebigkeit.

  • Individuelle Optik durch abnehmbare Fransen: Ob minimalistisch oder verspielt – die Fransen lassen sich je nach Vorliebe entfernen, um die Hängehöhle an deine Wünsche anzupassen.

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SKU: 30707624625

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4.6 ★★★★★
Based on 13 reviews
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A
Verified Purchase
Aurélien
Alexandria, US
★★★★★ 5
Great Book for Project-Based Learning
Format: Paperback
As a Unity Instructor I can say the book is really amazing I was expecting that I'd face a basic book, but instead, the book is very complete, even having AR and VR chapters totally adapted to the new version of Unity, which makes it one of the best books to master Unity (if not the best).
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 19, 2022
B
Bradley Wardell
Omaha, US
★★★★★ 5
Thorough and approachable
Format: Paperback
Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience. What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers. If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
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Reviewed in the United States on February 20, 2023
M
Verified Purchase
Mike Athey
Cuba, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
Louisville, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
C
Verified Purchase
ChargingBull
Belleville, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025

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