SKU: 54626356111

Yolup Junior GTX Kinder (Graphit/Türkis)

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Description

Yolup Junior GTX Kinder (Graphit/Türkis)Meindl Kinder Winterstiefel 7702 59 YOLUP JUNIOR GTX Graphit Trkis Der Yolup Junior GTX von Meindl ist ein super warmer und wasserfester Winterschuh, perfekt fr alle Schneeabenteuer. Der Schuh verfgt ber ein Nsseschutz und zustzlich ber ein Futter aus Gore tex, welches wasserfest und extrem atmungsaktiv ist, so dass Ihr Kind stets trockene Fe beim spielen hat. Auerdem verfgt der Schuh ber ein 13 cm hohen Schaft, der den Knchel vor Klte schtzt und

Meindl Kinder Winterstiefel 7702-59 YOLUP JUNIOR GTX Graphit Türkis

Der Yolup Junior GTX von Meindl ist ein super warmer und wasserfester Winterschuh, perfekt für alle Schneeabenteuer.

Der Schuh verfügt über ein Nässeschutz und zusätzlich über ein Futter aus Gore-tex®, welches wasserfest und extrem atmungsaktiv ist, so dass Ihr Kind stets trockene Füße beim spielen hat.
Außerdem verfügt der Schuh über ein 13 cm hohen Schaft, der den Knöchel vor Kälte schützt und verhindert, dass Schnee von oben in den Schuh kommt.

Wenn es doch mal passieren sollte, dass Nässe von oben in den Schuh gelangt, lässt sich das Fußbett herausnehmen, damit dieses schneller trocknet.
Die hier verwendete Meindl Ultra Grip Sohle besteht aus aus einer durchgehenden Gummisohle mit Krallen, die in den Schnee greift und aus so genannten Konkave Krallen, welche sehr beweglich sind und sich perfekt dem Terrain anpasst.

Um dem lästigen Schnürsenkelbinden zu entkommen, werden wie bei den meisten Kinderschuhen von Meindl, auch hier Stopper verwendet.
Den sogenannten Stopper muss man nur festzurren und schon hat man einen guten Halt.

Das ist für jedes Kind eine Leichtigkeit, die das Schnürsenkelbinden ersetzt.
Um eine gewisse Sicherheit im Dunkeln zu garantieren sind am Schuh mehrere Reflektoren angebracht.

Der Yolup Junior GTX hält die Füße bis zu Temperaturen von -20°C schön warm und trocken.
Die Winter-Abenteuer können also kommen!

- Obermaterial: Leder
- Futter: Sonstiges Material
- Decksohle: Textil
- Laufsohle: Sonstiges Material

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SKU: 54626356111

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4.0 ★★★★★
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Verified Purchase
Aurélien
Dallas, US
★★★★★ 5
Great Book for Project-Based Learning
Format: Paperback
As a Unity Instructor I can say the book is really amazing I was expecting that I'd face a basic book, but instead, the book is very complete, even having AR and VR chapters totally adapted to the new version of Unity, which makes it one of the best books to master Unity (if not the best).
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Reviewed in the United States on December 19, 2022
B
Bradley Wardell
Omaha, US
★★★★★ 5
Thorough and approachable
Format: Paperback
Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience. What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers. If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
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Reviewed in the United States on February 20, 2023
M
Verified Purchase
Mike Athey
New York, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023
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Verified Purchase
Shannon
Cuba, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
C
Verified Purchase
ChargingBull
Lowell, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025

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