SKU: 86975568055

Montessori Træ Pindsvin Regnespil - Tæl og Lær

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Description

Montessori Træ Pindsvin Regnespil - Tæl og LærOplev tlle sjov med vores Montessori Pindsvin spil! Lr at tlle og regne p en legende mde med dette interaktive trlegetj. Ideelt for brn fra 3 r og opefter, idet det legende fremmer matematiske frdigheder og finmotorik. Hvorfor vores Pindsvin Regnespil? Fremmer matematiske frdigheder: Brn lrer legende at tlle og lse simple regneopgaver. Forbedrer hnd je koordination: At placere piggene trner finmotorik og koncentration. Fremmer kognitiv udvikling:

Oplev tælle-sjov med vores Montessori Pindsvin-spil! Lær at tælle og regne på en legende måde med dette interaktive trælegetøj. Ideelt for børn fra 3 år og opefter, idet det legende fremmer matematiske færdigheder og finmotorik.

Hvorfor vores Pindsvin Regnespil?

  • Fremmer matematiske færdigheder: Børn lærer legende at tælle og løse simple regneopgaver.
  • Forbedrer hånd-øje-koordination: At placere piggene træner finmotorik og koncentration.
  • Fremmer kognitiv udvikling: Engagerende sensorisk læring stimulerer kreativitet og fantasi.
  • Materialer af høj kvalitet: Fremstillet af robust, naturligt træ og malet med giftfri, vandbaseret maling. Sikkert og bæredygtigt.

Produktdetaljer:

  • Mål: Ca. 32 x 31 x 3,5 cm
  • Materiale: Naturtræ, giftfri, vandbaseret maling
  • Aldersanbefaling: Fra 3 år
  • Leveringsomfang: 1 x spilleplade, 1 x kurv, 120 x træpinde, 2 x terninger, 1 x vejledning

Sådan fungerer det: De farverige pinde sættes i de dertil indrettede huller for at tælle og regne. Terningerne angiver, hvor mange pinde der skal sættes. En simpel vejledning forklarer spillereglerne.

Plejeanvisning: Tør af med en fugtig klud. Må ikke lægges i blød i vand.

Få fat i vores Montessori Pindsvin-regnespil nu, og gør læring til et eventyr!

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SKU: 86975568055

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4.8 ★★★★★
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Product Reviews
C
Verified Purchase
Contemporary Gentleman
Dallas, US
★★★★★ 5
A Textbook for My Students
Format: Kindle
I'm an adjunct instructor for several institutions where I teach adults how to design and develop software using various IDEs and languages. As a former military officer, I've come to appreciate the idea of ensuring my troops have all the training and gear they'll need to get the job done. Patrick exemplifies that spirit in his series, "From Zero to Proficiency." After reading his first two books in the series, I've decided that I'll use them in the Fall term to teach my students game development with Unity. The lessons are easy to follow, yet provide powerful impact upon game development. I've never come across any other author who continues to provide weekly support to his readers and Patrick Felicia does. He even solicits us to learn what we'd like for him to teach next. If you want to learn Unity from someone who actually knows how to teach it, I recommend his books. I read a lot of technical books, so I seriously appreciate it when an author can clearly convey knowledge in an easy-going manner that is technically correct. I'm very happy with these books and am sure my students will be too.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 7, 2016
M
Verified Purchase
MEL
Port Orchard, US
★★★★★ 5
Step by Step
Format: Kindle
This series of books has step by step instructions that are easy to follow. There are lots of pictures to verify you are doing things correctly. I have done three books in this series so far (Foundations, Beginner, and Platform). Before starting the books, I had some coding background, but no experience with Unity. Each book covers a manageable amount of information. There is so much to learn, but the author does well to stick to key points to not make the reader feel overwhelmed.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on August 6, 2018
G
Verified Purchase
GuyWithNoName
Omaha, US
★★★★★ 4
Seriously needs a proofreader
Format: Paperback
The content in this series is good, but the presentation is in need of a proofreader. There are so many typos and wrong words (ignoring that it's UK English). It's like the author typed what he heard in his head, but the words are something different. For example, a section introduces the "Package Manager," which is then inconsistently called the "Packet Manager." Or "research term" instead of "search term." Or "PlayGround" in the text when it's clearly "playground" in the figure. Even the provided resources are misspelled: "Sdandard Assets" in the code and the screenshots in the book. How does this go unnoticed? Programming isn't tolerant of these things.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on September 2, 2024
M
Verified Purchase
Marleina Kaplar
Lexington, US
★★★★★ 5
It’s definitely a book
Format: Paperback
I bought this for my son’s college class. It’s exactly what they asked for.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on January 8, 2026
F
Verified Purchase
FranCarv
Chelsea, US
★★★★★ 5
Great Beginner's book.
Format: Kindle
I really like Pat's approach to learn Unity. I'm working my way through his books, just finish this one (second in the series). I've tried to learn Unity in the past and fail and now I know why. Pat's walks you from the beginning, you learn how to build games from a blank canvas and putting all pieces together. It's a step by step approach so you are never wondering how to get to a certain stage. If you are new to Unity and Programming strongly suggest you starting with book 1 "foundation" and then move to this one.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 15, 2020

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