SKU: 78772995610

DEWALT Sega alternativa 20V/60V al litio senza spazzole

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Description

DEWALT Sega alternativa 20V/60V al litio senza spazzoleSPECIFICATIONS Brand Name: DEWALT Origin: Mainland China Power Source: Battery Saw Type: Reciprocating Saw Certification: CE Application: Wood Saw Model Number: DCS386 DCS389 Motor type: Brushless Weight: 3. 37kg Rated Voltage: 20V Usage: Renovation Team Dimensions: 19. 4*1*4. 21in DEWALT FLEXVOLT ADVANTAGE 20V MAX* Reciprocating Saw, Cordless, Tool Only (DCS386) About this item The cordless reciprocating saw has up to 50% more power* with FLEXVOLT

SPECIFICATIONS

Brand Name: DEWALT

Origin: Mainland China

Power Source: Battery

Saw Type: Reciprocating Saw

Certification: CE

Application: Wood Saw

Model Number: DCS386/DCS389

Motor type: Brushless

Weight: 3.37kg

Rated Voltage: 20V

Usage: Renovation Team

Dimensions: 19.4*1*4.21in

DEWALT FLEXVOLT ADVANTAGE 20V MAX* Reciprocating Saw, Cordless, Tool Only (DCS386)


About this item:

▲The cordless reciprocating saw has up to 50% more power* with FLEXVOLT batteries

▲FAST CUTTING: 1-1/8-inch stroke length delivers a fast cutting speed

▲EASY BLADE CHANGES: Keyless lever-action blade clamp for quick and easy blade changes

▲BLADE CONTROL: Variable-speed trigger with 0-3,000 spm provides blade control

▲INCREASED VISIBILITY: Bright LED for better visibility in low-light work areas

▲Tool Connect Chip Ready: Chip pocket accepts Tool Connect Chip DCE042 and connects with Tool Connect Site Manager app for easy asset management on the jobsite. (DCE042 sold separately)

▲COMPATIBLE with all DEWALT 20V MAX* and FLEXVOLT Batteries


Technical Details:

Brand ‎DEWALT

Color ‎Multi

Blade Material ‎High Speed Steel

Power Source ‎Cordless

Special Feature ‎Brushless

Included Components ‎(1) DCS386B 20V MAX* Brushless Cordless Reciprocating Saw with FLEXVOLT® ADVANTAGE™

Product Dimensions ‎19.2"L x 4.19"W x 7.38"H

Voltage ‎20 Volts

Amperage ‎15 Amps

Warranty Type ‎Limited

Item Weight ‎7.7 Pounds

Blade Length ‎8 Inches

Number of Teeth ‎24

Number of Batteries ‎1 Lithium Ion batteries required.

Manufacturer ‎DEWALT

Part Number ‎DCS386B

Item Weight ‎7.7 pounds

Product Dimensions ‎19.2 x 1 x 7.38 inches

Item model number ‎DCS386B

Batteries ‎1 Lithium Ion batteries required.

Is Discontinued By Manufacturer ‎No

Size ‎One Size

Material ‎Blend

Item Package Quantity ‎1

Special Features ‎Brushless


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DEWALT DCS389 FLEXVOLT® 60V MAX* Brushless Cordless Reciprocating Saw (Tool Only)


▲Up to 19% more power vs the DCS388**

▲Power of corded with the freedom of cordless

▲0 - 3000 spm and 1-1/8 in. stroke length for fast and efficient cutting


Product Overview:

Our most powerful tools just got better with the 60V MAX* Reciprocating Saw. It provides up to 19% more power than the DCS388 60V MAX* Reciprocating Saw** with 1874 unit watts out. Through our revolutionary DEWALT FLEXVOLT technology, this reciprocating saw delivers a no-load speed of 3000 spm, combining the power of a corded reciprocating saw with the portability and convenience of a cordless. Battery and charger sold separately.


Additional Features:

▲Keyless lever-action blade clamp for quick and easy blade changes

▲Variable-speed trigger allows user to instantly control speed

▲Pivoting shoe provides leverage for different applications

▲LED helps illuminate dark jobsite work areas

▲Rubber overmold grip for comfort

Shipping Notes
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SKU: 78772995610

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4.7 ★★★★★
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Product Reviews
M
Mel
Lake Worth, US
★★★★★ 4
Pretty good beginner book, very user friendly covers Development and Design
Format: Paperback, Format: Paperback
I enjoy learning Game Dev, but I research books because many authors promise a lot and deliver half or not at all and I have to put the book down. This book was pretty good. I appreciate the author explaining things, and remember he's writing a book for beginners. There's also a good amount of pics in the book, and I dislike a book with no pics. Also, he breaks it down very simply and explains that you're not going to learn the entire Unity ecosystem, but rather a beginner-level understanding to get a person started. I enjoyed this book and will definitely go over particular info again. They have a Discord group and a newsletter with tips and it also goes over Game Design. I was surprised to see this, and maybe it's new to me, and I like the analogy of explaining complex terms. A con of the book is that as it progresses, it starts to come off as advanced in scripting, and I turned to AI for additional explanations. Still, the author did explain in advance that it's about to get more advanced, but that's me going deeper into the meaning and explanations. Other than that, it's a good read that you will go to more than once and has practical info to help you on your Unity journey.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 1, 2025
S
SkyGuardian
Whiting, US
★★★★★ 5
This is a game changer in Unity!
Format: Paperback
The amazing part about this book is how it begins. It tells you which Unity, VS (Visual Studios), and which C# versions you should use for best results. This in my thoughts are the most important part when programming, know which ones to use to make your experience the best it can be. There are exclusives in this as well. This book has some major pics to show those who are visual learners and that is a great asset as most people need to see it and use it in order to understand what they are doing. Books sometimes leaves this important thing and some get lost in the reading and put those types of books down and never pick them up again. I read through this book and found things that intrigue me and make me want to literally just get into it until I'm done reading and using the pics to guide me through. This book also works with MacOS as well. I'm not much into that operating system but I know many who prefer that and that is awesome that this teaches this way as well. This even has pop quizzes for you to do to enhance the effects of learning and I am sure this would be a book that would be used in schools if it were offered as a preferred reading/teaching structuring the class for success. I have said it before in my reviews that this is again another great book to add to your collection. Each book of this type is something that should be purchased or gifted to someone to make their lives easier when it comes to programming and the way this book does it's teaching style it makes programming that much easier and more fun. So many things in this book I don't have enough room or a way of putting it into words. Best tog eab this book and enjoy every part of it and I promise it won't be a waste of money.
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Reviewed in the United States on November 15, 2025
J
Jason Skillman
Port Orchard, US
★★★★★ 5
Great for getting into Unity and mastering it
Format: Paperback
Sometimes I mentor students who are just getting started in Unity. This is a great resource I can use to help them along. The book has a great start by covering topics like what is a variable, how to call a function, classes, and OOP. There is even some tricks on how to debug your code which a lot of people struggle with. For statements this books covers all of them, if, else, for, switches, etc. Other books don't explain OOP well enough but with book goes over it very well and explains what the difference between a value and reference type is. Towards the end there are a bunch of project examples like making a player, shooting projectiles, and creating a user interface. This book is very up to date and uses Unity 6. If you just started learning Unity then this is a must have book.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 13, 2025
J
Just_A_Reader
Phoenix, US
★★★★★ 5
Code at your own pace to develop great games
Format: Paperback
Creating games isn’t intimidating thanks to this gem of a book. Easy to read and follow, the knowledgeable author makes learning C# fun and helps readers gain confidence, proving even a novice has what it takes to make a game. In addition, the author provides pop quizzes to ensure readers can measure their new-found knowledge before moving onto a new chapter. This hands-on approach is helpful and prevents readers from missing key components. Since my coursework never addressed connecting to the server and pulling data, I found chapter 13 to be of great interest and help. It was interesting to learn what happens behind the scenes and gave me valuable tools to explore, demonstrating this book is advantageous for both novices and professionals. There’s always something new to learn.
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Reviewed in the United States on November 15, 2025
P
Paul Killman
Lowell, US
★★★★★ 5
Well written and worth the price!
Format: Paperback
Learning C# by Developing Games with Unity 6 is an excellent resource for anyone looking to dive into game development while building a solid foundation in C#. Harrison Ferrone’s writing is clear, approachable, and well-structured, making complex concepts easy to understand—even for beginners. Even though this book is about learning C#, it also touches on game design, lighting and animation. I especially appreciated how the book balances coding fundamentals with Unity-specific techniques, creating a seamless learning experience. Whether you're new to programming or just new to Unity, this book is a fantastic starting point. Highly recommended for aspiring game developers!
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Reviewed in the United States on November 8, 2025

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