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Description
CARPRO | PERL - PLASTIC ENGINE RUBBER LEATHER DRESSING 1LCARPRO Perl is a water based, silicon oxide multi use dressing for trim and tyres. Safe to use on all interior and exterior plastic, rubber, vinyl, and modern leather surfaces, Perl offers sophisticated UV Inhibitors and an advanced waterborne acrylic resin system to provide superior water repellency over conventional dressings. Perl restores richness of color to faded materials leaving behind a matte to semi gloss finish depending upon dilution level
CARPRO Perl is a water-based, silicon-oxide multi-use dressing for trim and tyres. Safe to use on all interior and exterior plastic, rubber, vinyl, and modern leather surfaces, Perl offers sophisticated UV-Inhibitors and an advanced waterborne acrylic-resin system to provide superior water-repellency over conventional dressings.Perl restores richness of color to faded materials leaving behind a matte to semi-gloss finish depending upon dilution level (Up to 5:1), making Perl both versatile and economical to use.
Features:
UV protection: It protects against high grade UV degeneration while maintaining the supple feel and original color of treated surfaces.
Versatility: Interior Vinyl, Plastics, and Finished Leather / Exterior Plastic and Rubber Trim, Window Seals & Tires / Engine bays
Price and Value: PERL is sold in a concentrated form, offering tremendous value. Dilute it with water according to the instructions and pour into a spray bottle.
Appearance: Rich Satin look but not greasy
Revives dull, faded rubber, plastics, vinyl, acrylic, and leather.
Water-based and contains no solvents. It will not damage tires or dry out plastic. But once dry it offers a terrific hydrophobic layer repelling water, dirt, and grime.
Stops leather cracking and protects it from dirt and stains.
Surfaces treated with PERL will require less cleaning and they will retain their like-new look longer.
Dilutions: (Note- You are welcome to adjust any of the dilutions as you see fit and find many options work very well) Below are some suggestions
External Plastics: 1 part Perl / 1~3 parts water
Engine: 1 part Perl / 1~3 parts water
Tires & Rubber: Undiluted~1:1 (I recomend 1:1) 2 thin coats with 20 minutes or more between will offer the best looking dark black tires you will find.
Interior Vinyl and Leather: 1 part PERL / 5 Parts water
Directions:
- Clean the surface from dirt, oil, and dust
- Shake Diluted spray bottle
- Spray onto surface and wipe in a thin even layer. Do not over apply.
- Wipe off as needed
- Allow to dry before vehicle is used.
- Can layer after 20mins if desired.
Keep away from heat
Use in ventilated area
Avoid Skin and eye contact
Keep Container closed after use
Keep away from Children
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Exchange/Return Notes
- We offer a 30-day return/exchange service after receiving.
- Final sale items are not eligible for returns or exchanges.
- To process your return/exchange, please contact us at [email protected]
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4.6 ★★★★★
Based on 28 reviews
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Product Reviews
★★★★★ 5
Use boxes
Format: Paperback
Loving this so far but no book will tell you how to import the projects use the boxes on the sides of your pc
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Reviewed in the United States on December 9, 2025
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall!
Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot.
The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
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Reviewed in the United States on May 25, 2024
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers.
One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4.
Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding.
Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language.
Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
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Reviewed in the United States on May 28, 2024
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more.
It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors!
I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
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Reviewed in the United States on November 17, 2024