SKU: 12399808948

SURFER'S DELIGHT - CONSIGNMENT #18/150

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SURFER'S DELIGHT - CONSIGNMENT #18/150Edition Date: July 2001 Artist: Roy Henry Vickers Medium: Serigraph Image Size: 12" x 20" Edition Size: 150 Story My first experience with surfers and surfing was in Hawaii. A local man took the time to teach me the basics of surfing. I enjoyed the warm Hawaiian waters and big waves for a month and a bit. Those days of surfing in my younger years have always kept me interested in the sport. I first came to Tofino as a commercial fisherman in 1980. I

Edition Date: July 2001
Artist: Roy Henry Vickers
Medium: Serigraph
Image Size: 12" x 20"
Edition Size: 150

Story

My first experience with surfers and surfing was in Hawaii. A local man took the time to teach me the basics of surfing. I enjoyed the warm Hawaiian waters and big waves for a month and a bit. Those days of surfing in my younger years have always kept me interested in the sport. I first came to Tofino as a commercial fisherman in 1980. I learned that surfers from far away places came to surf the Matlahaw break on the Hesquiaht Peninsula. Surfing has been popular among Tofino residents for many generations. As a matter of fact, the home I owned in Tofino had a fabricated furnace in the basement with a surfer image cut out of steel and applied to the door because the previous owner loved to surf. When I asked around, I heard of surf spots like Wickaninnish, Combers, Long Beach, Cox Bay, South Chesterman, Rosie Bay, Chestermans and Florencia as well as Matlahaw.
I still enjoy the intimate contact with the sea, sitting on a surf board waiting for a good wave to carry me away. I have been to a few of the favorite haunts of the local dudes and found many surfers from around the world enjoying the waters of the West Coast of Vancouver Island. For the Tofino locals, it is a privilege to have world class surfing right at our front door. All who dream of the ultimate ride on a big wave can understand changing the ancient weather saying to, "Red sky at night, Surfer's Delight."

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SKU: 12399808948

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Mick Charles Beaver
New York, US
★★★★★ 2
would have been better as a blog
Format: Paperback
First off, I have read over half of this book, but ultimately decided to put it down because it had a low signal-to-noise ratio. If the second half is filled with magic, I apologize in advance. What I liked: * The author is very honest. He does not shy away from discussing his failures (and successes). * The postmortem on the game "Life of Pixel" was especially good. * Interviews from various indie studios are sprinkled throughout. What I did not like: * A number of pieces of information were already out-of-date. This makes me think that the concepts should have been discussed at a higher level. For example, specifics about game engine costs are discussed. These numbers have changed since E3 of this year. Definitely recheck any information before formulating a plan based on the book's recommendations. * The indie studio interviews are a wasted opportunity in that they each interview has the same set of questions. It's like a questionnaire was sent out via email and the responses were pasted into the book. * When discussing commercial options, such as engines or other software packages, blurbs once again appear to be cut-and-pasted (this time verbatim from the package's web site). * Some of the advice is too broad and too light. For example, when writing about how to create a press release, the author discuss how to write in the active voice. I'm frankly not looking for writing tips in my Indie Game Developer Handbook. * The book is filled with tons of web links. My paperback copy was not so useful here. I ultimately left the book with the impression that the information would have been much better in the form of a blog. The author could have really gone in depth with the parts of the book that shined while keeping the surveys of topics in a form that serves them better (i.e. web links on the web).
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Reviewed in the United States on April 28, 2015
M
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Meridian
Whiting, US
★★★★★ 5
Helpful information and Questions to consider
Format: Paperback
As a writer of science fiction and fantasy I had already looked into the physical aspects of the worlds I was creating, but I quickly realized I needed to include society and culture in the worldbuilding. I started a search for information, questionairres, or guidelines to use and found very little that would be helpful to me as a writer. Until I came across this book. It's exactly what I needed. It touches on multiple aspects of beliefs and practices and asks questions to help you think through what you want for your worlds, even if it's mostly backgroud. A very useful tool.
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Reviewed in the United States on May 26, 2024
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Amazon Customer
Los Angeles, US
★★★★★ 3
Great Value for Book
Format: Paperback
Substantially cheaper than Barnes and Noble! Good read. Got alot of ideas! Hint ALWAYS check online for a cheaper price typically i he found books 35 to 50 % cheaper.
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Reviewed in the United States on July 27, 2025
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laughingant
Cuba, US
★★★★★ 5
Good book
Format: Hardcover
Well-written and a great read for children who are fans of the animated series.
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Reviewed in the United States on March 24, 2026
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Matt
Lake Worth, US
★★★★★ 5
Great for my 1st grader
Format: Hardcover
It’s a good story, well illustrated and easy to read. My daughter enjoyed it.
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Reviewed in the United States on October 27, 2025

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