SKU: 13272184845

DAHUA SD59232-HC-LA 2MP 32x Starlight IR PTZ HDCVI Camera

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Description

DAHUA SD59232-HC-LA 2MP 32x Starlight IR PTZ HDCVI CameraSD59232 HC LA 2MP 32x Starlight IR PTZ HDCVI Camera > 1 2. 8" 2Megapixel STARVIS CMOS > Powerful 32X optical zoom > Starlight technology > 120dB true WDR, 3D DNR > Max. 25 30 fps@1080P, 25 30 50 60 fps@720P > IP66 Product Data Camera Image Sensor 1 2. 8" STARVIS CMOS Pixel 2MP Max. Resolution 1920 (H) x 1080 (V) ROM 16 MB RAM 256 MB Electronic Shutter Speed 1 3 s1 100000 s Scanning System Progressive Min. Illumination Color: 0. 005 Lux@F1. 6 B W: 0.

SD59232-HC-LA

2MP 32x Starlight IR PTZ HDCVI Camera

> 1/2.8" 2Megapixel STARVIS™ CMOS

> Powerful 32X optical zoom

> Starlight technology

> 120dB true WDR, 3D DNR

> Max. 25/30 fps@1080P, 25/30/50/60 fps@720P

> IP66


 

 


Product Data

Camera

Image Sensor

1/2.8" STARVIS™ CMOS

Pixel

2MP

Max. Resolution

1920 (H) x 1080 (V)

ROM

16 MB

RAM

256 MB

Electronic Shutter Speed

1/3 s–1/100000 s

Scanning System

Progressive

Min. Illumination

Color: 0.005 [email protected]
B/W: 0.0005 [email protected]
0 [email protected] (IR on)

Illumination Distance

150 m (492.13 ft)

Illuminator On/Off Control

Auto/Manual

Illuminator Number

4

Lens

Focal Length

4.5 mm–144 mm

Max. Aperture

F1.6–F4.0

Field of View

H: 60.14°–2.75°; V: 34.41°–1.54°; D: 68.23°–3.16°

Optical Zoom

32x

Focus Control

Auto/Semi-Auto/Manual

Close Focus Distance

0.1 m–1.5 m (0.33 ft–4.92 ft)

Iris Control

Auto/Manual

DORI Distance

Detect

Observe

Recognize

Identify

1986 m (6515.75 ft)

785 m (2575.46 ft)

398 m (1305.77 ft)

198 m (649.61 ft)

PTZ

Pan/Tilt Range

Pan: 0°–360°; Tilt: -15°–+90°; auto flip 180°

Manual Control Speed

Pan: 0.1°–300°/s; Tilt: 0.1°–200°/s

Preset Speed

Pan: 400°/s; Tilt: 300°/s

Presets

300

Tour

8 (up to 32 presets per tour)

Pattern

5

Scan

5

Speed Adjustment

Support

Power-off Memory

Support

Idle Motion

Preset/Tour/Pattern/Scanning

Protocol

DH-SD
Pelco-P/D (auto recognition)

Video

Resolution

1080P (1920 × 1080); 720P (1280 × 720); D1 (704 × 576/704 × 480)

Frame Rate

1080P (25/30 fps); 720P (25/30/50/60 fps)

CVI Product Output Mode

CVI; TVI; AHD; CVBS

Day/Night

Support

BLC

Support

WDR

120 dB

HLC

Support

White Balance

Auto/Indoor/Outdoor/Tracking/Manual/Sodium lamp/Natural/Street lamp

Gain Control

Auto/Manual

Noise Reduction

2D/3D

Defog

Electronic

Digital Zoom

16x

Flip

0°/180°

Privacy Masking

Up to 24 areas

Audio

Compression

G.711a; G.711Mu

Certification

Certifications

CE: EN55032/EN55024/EN50130-4
FCC: Part15 subpartB,ANSI C63.4-2014
UL62368-1+CAN/CSA C22.2,No. 62368-1

Port

Analog Output

1 (CVBS/CVI output, BNC port)

RS-485

1 (baud rate range: 1200 bps–9600 bps)

Audio Input

1 (LINE IN; bare wire)

Alarm I/O

2/1

Power

Power Supply

DC24V/2.5A ± 25%

Power Consumption

Basic: 9.6W
Max: 22W (IR light on, PTZ rotating)

Environment

Operating Temperature

-40°C to +70°C (-40°F to +158°F)

Operating Humidity

≤ 95%RH

Protection

IP66; TVS 6000V lightning protection; surge protection

Structure

Dimensions

310.0 mm × Φ186.0 mm (12.20" × Φ7.32")

Net Weight

3.9 kg (8.60 lb)

Gross Weight

7.2 kg (15.87 lb)

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SKU: 13272184845

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4.8 ★★★★★
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Contemporary Gentleman
West Palm Beach, US
★★★★★ 5
A Textbook for My Students
Format: Kindle
I'm an adjunct instructor for several institutions where I teach adults how to design and develop software using various IDEs and languages. As a former military officer, I've come to appreciate the idea of ensuring my troops have all the training and gear they'll need to get the job done. Patrick exemplifies that spirit in his series, "From Zero to Proficiency." After reading his first two books in the series, I've decided that I'll use them in the Fall term to teach my students game development with Unity. The lessons are easy to follow, yet provide powerful impact upon game development. I've never come across any other author who continues to provide weekly support to his readers and Patrick Felicia does. He even solicits us to learn what we'd like for him to teach next. If you want to learn Unity from someone who actually knows how to teach it, I recommend his books. I read a lot of technical books, so I seriously appreciate it when an author can clearly convey knowledge in an easy-going manner that is technically correct. I'm very happy with these books and am sure my students will be too.
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Reviewed in the United States on April 7, 2016
M
Verified Purchase
MEL
Draper, US
★★★★★ 5
Step by Step
Format: Kindle
This series of books has step by step instructions that are easy to follow. There are lots of pictures to verify you are doing things correctly. I have done three books in this series so far (Foundations, Beginner, and Platform). Before starting the books, I had some coding background, but no experience with Unity. Each book covers a manageable amount of information. There is so much to learn, but the author does well to stick to key points to not make the reader feel overwhelmed.
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Reviewed in the United States on August 6, 2018
G
Verified Purchase
GuyWithNoName
Bozeman, US
★★★★★ 4
Seriously needs a proofreader
Format: Paperback
The content in this series is good, but the presentation is in need of a proofreader. There are so many typos and wrong words (ignoring that it's UK English). It's like the author typed what he heard in his head, but the words are something different. For example, a section introduces the "Package Manager," which is then inconsistently called the "Packet Manager." Or "research term" instead of "search term." Or "PlayGround" in the text when it's clearly "playground" in the figure. Even the provided resources are misspelled: "Sdandard Assets" in the code and the screenshots in the book. How does this go unnoticed? Programming isn't tolerant of these things.
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Reviewed in the United States on September 2, 2024
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Verified Purchase
Marleina Kaplar
Draper, US
★★★★★ 5
It’s definitely a book
Format: Paperback
I bought this for my son’s college class. It’s exactly what they asked for.
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Reviewed in the United States on January 8, 2026
F
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FranCarv
Phoenix, US
★★★★★ 5
Great Beginner's book.
Format: Kindle
I really like Pat's approach to learn Unity. I'm working my way through his books, just finish this one (second in the series). I've tried to learn Unity in the past and fail and now I know why. Pat's walks you from the beginning, you learn how to build games from a blank canvas and putting all pieces together. It's a step by step approach so you are never wondering how to get to a certain stage. If you are new to Unity and Programming strongly suggest you starting with book 1 "foundation" and then move to this one.
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Reviewed in the United States on June 15, 2020

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