SKU: 37434073669

Catan: Starfarers

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Description

Catan: StarfarersPlayers 3 4 Playtime 120 Age 14+ Designer Klaus Teuber Publishers Catan Studio Artists Michaela Kienle, Franz Vohwinkel Show More Mechanics Hexagon Grid, Modular Board, Trading, Variable Set up Categories Exploration, Negotiation, Science Fiction, Space Exploration Twenty years ago, the settlers started into the depths of the galaxy to discover unknown planets, the undiscovered universe lying before them. Maybe they'll find planets with good ore or

3-4
120
14+
Klaus Teuber
Catan Studio
Michaela Kienle, Franz Vohwinkel
Hexagon Grid, Modular Board, Trading, Variable Set-up
Exploration, Negotiation, Science Fiction, Space Exploration

Twenty years ago, the settlers started into the depths of the galaxy to discover unknown planets, the undiscovered universe lying before them. Maybe they'll find planets with good ore or carbon deposits — or perhaps only barren ice planets. They might encounter alien folks and start lucrative trading, with pirates and wormholes being a constant challenge for them.

Catan: Starfarers is a new version of Starfarers of Catan, originally released in 1999, that contains completely revised graphics and game materials, revised rules, and (most importantly) a variable game board that brings even more variety to the exploration of space.

Changes to the mechanics include

-If you are lower in the points you get cards on your turn regardless of what you roll. Two random cards initially, then one, then none as your victory points go up. This is a nice touch. No matter how unlucky you are you still get something. Plus if a player rolls a seven, the person can take a card from any other player, but their opponents now draw a random card from the deck.

- Market Trades: Since you have no roads you no longer need ports so, since you no longer have ports you can trade with the market for any resource on your turn; provided you have the right cards. Additionally the ratios aren't bad, Any resource for 3:1, i.e. three of one for one of any other type. Goods (a type of resource) trades for 2:1. This plus no road blocking allows you to trade for resources and keep playing.

- There are NPC races that can give you benefits, some of which are +1 resources whenever you get a resource of the same type. But you have to get there early. Now there is a new dynamic to the game, going out into space becomes a strategy on its own.

- Negotiated trades: Since the resources are more readily available there are less negotiated trades. They still exist and someone can still trade 1:1, 3:1, etc... but it is no longer a singularly driving force in the game. Unless you have a big move and you're missing that one card.

- Resource (set collection) becomes part of your strategy without being limited to negotiation and luck of the die. I think this actually works better.

Colonization: You colonize to claim planets in a system. This is the same as building towns in Catan. But how many can be in a system (hex) depends on player count. In a three player game you're only allowed two colonies per system. In a four player game each system only holds up to three players colonies. If you got blocked out early from the closest systems, reach further into the stars to other systems. Who knows you might meet pirate and you'll have to fight, or traders, perhaps a race of Travelers who will open a worm hole to anywhere on the map.

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SKU: 37434073669

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Jean-Marie Carter
Draper, US
★★★★★ 5
Great Item. Worth The Investment.
It’s the best. My keyboard is happy and so am I.
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Reviewed in the United States on December 25, 2025
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Robert A
Cuba, US
★★★★★ 5
This is more like a rigid soft case
I wanted a keyboard and mouse to keep around and a case to keep it in while traveling. The Logitech MK955 Signature Slim Wireless Keyboard and Mouse seemed like a good choice. I saw that this case was available thought it would be a good idea to protect the keyboard and mouse. So far so good.
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Reviewed in the United States on December 3, 2024
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Becca C
Draper, US
★★★★★ 2
Beware of the off-gassing smell.
As much as I like the durable case, the ONLY complaint I have is the off-gassing. The case works great and I have no problems with it. But the smell is something terrible. My entire travel case smells horrible after coming back from a client just because this case has been transported within it. I had my coat on top of it one day and then my coat stunk. I thought if I aired it outside for a bit it would clear it up. When I take it back inside and use it again, it continues to smell. It is so offensive that I am ordering something from another company. I CANNOT say it smells similar to cigarette smoke, but can say that it smells like it has been in a smoker's home for the last 30 years and you just can't get the smell out, no matter what I do. And I tried to spray it with fresheners etc. Nothing worked. I can't use it because of this. I rated as a 2 only because of the smell. As mentioned earlier, the case itself is perfect and performs as it should.
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Reviewed in the United States on April 21, 2026
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John S.
Whiting, US
★★★★★ 5
Sturdy case large enough for most keyboards, with space for a mouse.
This is a great case that will protect most keyboards very well. My keyboard and mouse set is from Jelly Comb, and they fit well. It’s very spacious inside. In fact, my keyboard is thinner than what this case is designed for, so I had to pad the keyboard so it won’t move around too much, but I don’t consider this a bad thing. Now I know that if I get a larger keyboard, I can still use the same case. I also like the way it’s designed for a mouse. There are two pouches on top that indent into the case, so you can easily fit a mouse or cables in there and they won’t protrude too much. This case is perfect, and I can’t recommend it enough.
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Reviewed in the United States on May 16, 2024
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Len Dale
Pawtucket, US
★★★★★ 5
Nice case for carrying keyboards
The case is perfect for carrying keyboards or other items. I am using it for an apple keyboard and trackpad.
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Reviewed in the United States on June 2, 2024

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