SKU: 10925794230

1732: Window / Door Casing (90")

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Description

1732: Window / Door Casing (90")Height: 1 5 8 Width: 7 8 RFA DWG PDF Description This classic window door casing was first manufactured in 1923 for commercial construction and design. Moulding #1732 is available in A40 steel for immediate shipment. A40 coating is a protective, paintable surface that offers excellent corrosion resistance. PRODUCT SPECIFICATIONS Length: 90 Material: A40 Steel Order QTY: minimum of 5 OPTIONAL MATERIALS (call for pricing & availability): Copper Aluminum

Height:  1-5/8″
Width:  7/8″

RFA  DWG  PDF

Description

This classic window/door casing was first manufactured in 1923 for commercial construction and design. Moulding #1732 is available in A40 steel for immediate shipment.
A40 coating is a protective, paintable surface that offers excellent corrosion resistance.

PRODUCT SPECIFICATIONS

Length: 90”
Material: A40 Steel
Order QTY: minimum of 5

OPTIONAL MATERIALS (call for pricing & availability):
Copper
Aluminum
Cold Rolled Steel
Galvanized Steel

**For orders in excess of 100 pieces,
please call for volume-discounted pricing**

Import our mouldings into your design modeling software.


BUY METAL MOULDINGS ONLINE

We offer a limited collection of metal mouldings at volume-discounted prices. You can purchase small quantities, and we’ll ship them in less than 4 days!

Considerations Before Ordering

+ Our mouldings should be installed by a professional metalworker; someone who:

– fabricates door frames or metal architectural interiors

– is experienced with cutting, sanding, and adjusting metal to be used as decorative trim

+ Dahlstrom mouldings are 90” long and packages can be quite heavy (depending on size)

– make sure you have appropriate personnel and resources on hand to safely unload

– make sure you have adequate space to store our mouldings

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 10925794230

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rockspawner
Los Angeles, US
★★★★★ 5
Use boxes
Format: Paperback
Love the start of this too but will not tell you how to import projects use boxes on the side of your pc
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 9, 2025
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Verified Purchase
Amazon Customer
Lake Worth, US
★★★★★ 5
Great!
Format: Paperback
Enjoying it a lot so far.
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Reviewed in the United States on February 21, 2025
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Verified Purchase
Roger Andersen
New York, US
★★★★★ 5
Learning Godot
Format: Paperback
simple and easy introduction to godot and gdscript.
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Reviewed in the United States on January 19, 2024
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Verified Purchase
Jennie M. Scaturro
Omaha, US
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
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Reviewed in the United States on July 27, 2024
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Aurian Finney
Pawtucket, US
★★★★★ 5
Great introduction to Godot 4.0 & a way to clean up messy fundamentals
Format: Paperback
As a hobbyist Godot game dev, I was worried the early chapters of this book would be boring for me because of the beginner-friendly nature of the book. What I instead found while reading through the first few chapters was that a lot of the online Godot tutorials out there are great for code, but not as much for planning - this book has helped me to really think through what nodes I use. I've also learned about incredibly useful things I had no idea existed, even as early as the first project, such as MarginContainer nodes. There are the occasional errors in the chapters I've read such as typos in function names or missing images, but the book itself does link to where such errors can be reported and I'll certainly be doing my part to report those errors when I have the time to finish working through the book's projects. All in all, while I haven't gotten very far into the book yet, I'm already pleased with what I've seen & even more excited about the upcoming chapters based on the promised topics - in particular, I'm super excited to get to the chapter with procedural generation!
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Reviewed in the United States on August 11, 2023

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