SKU: 37180543266

Willie Nelson - Django and Jimmie

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Willie Nelson - Django and JimmieDouble vinyl LP pressing. 2015 collaboration between country legends Willie Nelson and Merle Haggard. Helmed by Nelson's longtime producer, collaborator and friend Buddy Cannon, Django and Jimmie premieres 14 brand new studio recordings including: 'Django and Jimmie,' a dual tribute to jazz guitarist Django Reinhardt and Jimmie Rodgers, country music's mythic 'Singing Brakeman'; the reflective and meditative 'Live This Long'; 'Missing Ol' Johnny

Double vinyl LP pressing. 2015 collaboration between country legends Willie Nelson and Merle Haggard. Helmed by Nelson's longtime producer, collaborator and friend Buddy Cannon, Django and Jimmie premieres 14 brand-new studio recordings including: 'Django and Jimmie,' a dual tribute to jazz guitarist Django Reinhardt and Jimmie Rodgers, country music's mythic 'Singing Brakeman'; the reflective and meditative 'Live This Long'; 'Missing Ol' Johnny Cash,' an homage to country music's original Man in Black featuring guest vocals from Bobby Bare; a sublime interpretation of Bob Dylan's 'Don't Think Twice, It's Alright'; and the future outlaw country classic 'Unfair Weather Friend,' written by rising songsmiths Marla Cannon-Goodman (Buddy Cannon's daughter) and Ward Davis. A legendary country music producer and songwriter in his own right, Buddy helped pen five of the album's tracks. Among the 14 essential recordings on Django and Jimmie, Nelson and Haggard each pay musical tribute to the other through heartfelt solo performances: Willie singing Merle's 'Somewhere Between' and Merle covering Willie's 'Family Bible.'.

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SKU: 37180543266

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rockspawner
Grantham, US
★★★★★ 5
Use boxes
Format: Paperback
Love the start of this too but will not tell you how to import projects use boxes on the side of your pc
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Reviewed in the United States on December 9, 2025
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Amazon Customer
Bozeman, US
★★★★★ 5
Great!
Format: Paperback
Enjoying it a lot so far.
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Reviewed in the United States on February 21, 2025
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Roger Andersen
New York, US
★★★★★ 5
Learning Godot
Format: Paperback
simple and easy introduction to godot and gdscript.
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Reviewed in the United States on January 19, 2024
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Jennie M. Scaturro
Bozeman, US
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
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Reviewed in the United States on July 27, 2024
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Aurian Finney
Port Orchard, US
★★★★★ 5
Great introduction to Godot 4.0 & a way to clean up messy fundamentals
Format: Paperback
As a hobbyist Godot game dev, I was worried the early chapters of this book would be boring for me because of the beginner-friendly nature of the book. What I instead found while reading through the first few chapters was that a lot of the online Godot tutorials out there are great for code, but not as much for planning - this book has helped me to really think through what nodes I use. I've also learned about incredibly useful things I had no idea existed, even as early as the first project, such as MarginContainer nodes. There are the occasional errors in the chapters I've read such as typos in function names or missing images, but the book itself does link to where such errors can be reported and I'll certainly be doing my part to report those errors when I have the time to finish working through the book's projects. All in all, while I haven't gotten very far into the book yet, I'm already pleased with what I've seen & even more excited about the upcoming chapters based on the promised topics - in particular, I'm super excited to get to the chapter with procedural generation!
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Reviewed in the United States on August 11, 2023

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